Runes of Mystery Legacy
Runes of Mystery Legacy | Runes of Mystery Legacy Chapter II

Runes of Mystery Legacy Chapter II

Runes of Mystery Legacy Chapter II

🧱 New Level Cap & Regions

  • New level cap: 55
  • New regions: Weeping Coast, Savage Lands, Aotulia Volcano
  • New dungeons:
  • Heart of the Ocean
  • Origin
  • Cave of the Water Dragon
  • Demon Dragon Lair
  • Hall of Survivors
  • Zurhidon Stronghold
  • Hall of the Demon Lord

⚔️ DUNGEONS

  • All level 55 dungeons have been rebalanced to align with the current skill trees.
  • Heart of the Ocean: All blue item drops from the 1st and 2nd bosses have been removed.
    All upper-body armor pieces from the dungeon were moved to Medusa, and Level 41 orange stats were added to these items. These stats follow the same logic as the orange stats from Chapter I.
  • Origin: The stat pool of Holy Tree Falynum’s headgear has been updated.
    Instead of Level 41 stats, it now features a Level 52 stat pool.
    This change was made because Falynum’s gear previously only offered STR/PATK and STA/DEF combinations, making it unattractive for other classes.
  • The daily entry limits for the three major dungeons have not been fully removed, but have been adjusted so that you can enter a maximum of 3 times per day.
    You can complete each of the three major dungeons 3 times per day. You cannot use these dungeon attempts consecutively; there will be an 8-hour cooldown between each dungeon run. Time slots:
    06:00-14:00
    14:00-22:00
    22:00-06:00 This limit was implemented to ensure a more stable progression throughout Chapter II and to maintain balance between players who are far ahead and those who are behind.

🔮 RUNES

  • No new rune tiers have been activated yet.
  • All existing runes can now be upgraded one additional tier higher.
  • New runes — Raid, Curse, and Accuracy — have been added, with a maximum of Tier III.

🃏 MONSTER CARDS

  • All monster cards in the new regions now have their drop rates increased from 0.1% → 1%, similar to the previous patch.

💞 RELATIONSHIP SYSTEM

  • Friendship and Marriage systems have been added to the game.
  • All buffs from the relationship system are fully functional.
  • However, Marriage foods are not active in this patch.
    You can still marry your characters, but the special food items tied to marriage will not be available yet.

🎃 FESTIVAL

  • The Pumpkin Festival has been integrated into the game with this update.
  • The festival mainly focuses on introducing Zodiac Companions — currently, only the Newborn Stage is available.
  • You can craft and summon Newborn Zodiac companions for now.
  • The Adult and Legendary stages will be added in future patches.
  • You can freely collect materials in advance without any restriction.

🏆 LEGACY CUSTOM CONTENT

📅 Calendar Event

  • The Calendar Event has been restarted and will now refresh every month.

🎖️ Achievement Event

  • A brand-new event type has been added: Achievement Event
  • Accessible through the same panel as the Calendar Event.
  • The event features five dungeon completion tasks, reset daily, weekly, and monthly.
  • Completing each task rewards players with various prizes.
  • Dungeon tasks are randomly selected from all dungeons — from lowest to highest level — to ensure accessibility for everyone.

🌟 Awakened Collection

  • The Awakened Collection is a fully custom-designed equipment upgrade system.
  • It includes Level 55 armor and accessory sets from the main dungeons.
  • Players must gather and refine materials from three major dungeons to craft these items.
  • Once crafted, items can be upgraded to Golden Rarity.
  • Awakened gear provides significantly stronger bonuses than standard sets.
  • Related NPCs can be found at:
  • Hall of Survivors entrance
  • Zurhidon Stronghold respawn point
  • Hall of the Demon Lord respawn point

⚔️ Custom Weapon Skins

  • Custom weapon appearances are now being introduced to the game.
  • The first batch of weapon skins will be available with this patch.
  • New weapon sets will be released monthly.
  • This patch’s set serves as the initial release.

🧩 SKILL CHANGES

Warden / Warrior

  • “Coat of Arms” defense bonus increased from 20% → 30%.

Warrior / Rogue

  • “Frenzied Attack” duration increased from 10 seconds → 15 seconds.

Scout (General)

  • “Blood Arrow” health cost reduced from 5% → 3% per level.

Druid / Warrior

  • Reworked similarly to Priest / Warrior, focusing more on physical DPS.
  • The Level 45 and Level 70 elite skills have been swapped.
  • Now, at Level 45, the class can equip leather and chain armor.
  • (No new skill added — only a swap between existing ones.)

🎯 SCOUT VISUAL UPDATE

  • The Scout’s bow carrying animation has been renewed.
  • The character now carries the bow strapped on their back.
  • During skill activation, the bow is dynamically attached to the character’s hand, and once the animation is completed, it returns to the back position.

IMPORTANT NOTE:
There may be some changes not listed in the patch notes. We will try to provide updates on this channel whenever they occur.

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